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Dragonfire (1984)      

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Details (Sinclair ZX Spectrum) Supported platforms Artwork and Media
Publisher:
Genre:
Author(s):
Minimum Memory Required:
Maximum Players:
Joysticks:
Language:
Media Code:
Media Type:
Country of Release:
Comments:
Cheetahsoft Ltd
Platform / 2D
Jim Rothrock
48K
1
-
Eng
N/A
Audio cassette
Europe (£7.95)


Sinclair ZX Spectrum


More from other publishers:

Commodore VIC-20
Commodore VIC-20
Commodore 64



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Your Reviews

Issue 32 (Sinclair User)   3rd Jan 2010 11:24
Fireater flops
GOODNESS gracious, great balls of fire! Coming at you every which way too in Dragonfire as, in the persona of Prince William, you attempt to cross the drawbridge, enter your castle and rescue the valuables in the Treasury.

The fortress is guarded by a powerful dragon who has clearly dined too well on chicken vindaloo and the fireballs fly thick and fast. Young Willy can be made to jump, duck and run towards the gate and, if he makes it, enter the second screen. That depicts the strongroom where the flatulent reptile lurks.

Willy must then collect items of value and escape once again avoiding incineration. If successful he returns to the drawbridge and begins all over again, only this time the action is faster and yet more dangerous. There are four levels like that, each apparently using the same screens.

The game is fast, challenging, with good strong graphics and clear displays. It is pure arcade and the storyline is minimal. All you need are fast reactions and the urge to play again and again. To begin with the program is exciting and difficult but with only two screens, the thrill soon wears off. That is a serious limitation on what is basically a well-designed game and is bound to reduce its permanent appeal.



Richard Price


DRAGONFIRE Memory: 48K Price: £6.95 Joystick: Cheetah RAT, Kempston, Interface 2 Gilbert Factor: 5

Issue 10 (December 1984) (Your Spectrum)   27th Dec 2008 06:24

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History


This title was first added on 7th February 2008
This title was most recently updated on 26th March 2017


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