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Asterix and the Great Rescue (1993)      

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SEGA
Platform / 2D
Core Design Ltd.
1
(built-in D-pad)
Eng

Cartridge
USA, Europe
Asterix and the Secret Mission


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Your Reviews

(Anonymous) (Unknown)   27th Mar 2012 05:34

"More portable, action/adventure gaming fun from Sega, or just more disappointments?"

Let me tell ya, I just loooooooooooooove the name Asterix: And the Great Rescue! It's so.... rixy. And let me tell you, Asterix and Obelix are two of the rixiest men in video games. I hear E!'s going to do a True Hollywood Story about the two, followed by a VH-1 special, "Where are they now?: Nobody Cares."

Asterix and Obelix, the two playable characters of the game, have an ununique ability to change your character during play. And get this -- they both have their own moves, unique to their shape and size! One is a short, rixy man made of viking-lovin' fun; the other is a tall, fat (and just as rixy) man made of way too much viking-lovin' fun!

Oddly enough, the short one, Asterix, moves faster and can run rings around a rosey (pocket full 'O posey), ashes, ashes, we all fall down. And yet, the tall fat one (oh I'm sorry, I mean fuller-figured middle aged man), Obelix, moves extremely slow, but has strength like no other, and can -- get this -- push big blocks and boulders out of the way, opening up a blocked path for Asterix to enter!

If that's not crazy enough for you, then read this; Asterix: And the Horrible Rescue has TWO button controls! You can jump AND you can attack! Woooooowie!

Gameplay: 4
Asterix: And the Great Rescue consists of your average jumping, punching, key collecting and door unlocking that every action adventure has. It's nothing special, and nothing new, nor was it five years ago when it first came out.

Sound/Music: 3
I guess it's not as boring to listen to as some games, but the annoying pause music kills me. Why can't there just be silence when you pause it like NORMAL games! Most RPGs don't make a sound when you pause your game and Asterix, for some insane reason, plays a more annoying tune than you can possibly imagine.

Graphics: 6
I guess the graphics in Asterix would have to be its high point. The backgrounds are colorful, as is the characters, and the animation when switching characters is cheesy, but in a cartoonie kind of way, which I like. The bosses act big and tough and actually differ in style from one another.

Replayability: Does not exist in this game!
Ok, maybe a little, it's worthy of a 2, I guess. But after you beat it (if you stick it out that far), the replay value becomes nonexistant, and it didn't have that much of it to begin with...

Should I buy Asterix?: No.
If you enjoy jumping from platform to platform, falling down and climbing all the way back up again and again, just get X-Men. In fact, I doubt this game is even available anymore... you could say I'm kind of lucky because of that, you could say that I've got a rare game in my collection of bad Game Gear games, but all I have to say is: if you want it, take it! Send a check or money order for $49.99 to...

---The Torture Continues!---
Something no one (except for me) seems to have noticed, is that an upcoming Dreamcast game (Floigan Brothers), starring the two "Floigan" brothers, looks exactly like a 3D Asterix. One is fat, one isn't. They both can be switched during play, and they both have their own "very important" unique moves. Why don't they just call it Asterix? Anyone who's played the game knows that -- Sega wouldn't want to remind people of what a horrible series this once was, so by calling it Floigan Brothers (which by the way has to be the DUMBEST name for a video game, next to Asterix, that is), Sega hopes to actually sell more than two thousand copies of this game.

Reviewer's Score: 4/10, Originally Posted: 11/01/99, Updated 11/01/99

(Anonymous) (Unknown)   27th Mar 2012 05:33

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History


This title was first added on 7th January 2008
This title was most recently updated on 27th March 2012


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