Escape from the Planet of the Robot Monsters (1990) 
| Details (Commodore Amiga) | Supported platforms | Artwork and Media | |
|---|---|---|---|
| Publisher: Genre: Author(s): Minimum Memory Required: Maximum Players: Joysticks: Language: Media Code: Media Type: Country of Release: Comments: | Domark LtdShoot 'em Up 512K Yes Eng 3.5" Floppy disk Worldwide | Click to choose platform: Amstrad CPC Atari ST Commodore 64 Sinclair ZX Spectrum Commodore Amiga |
| Videos | Screenshots (Commodore Amiga) |
|---|---|
| (no videos on file) |
Please login to submit a screenshot
| Your Reviews |
|---|
Iss 11 Jun 1990 (Amiga Format) 4th Dec 2011 10:24Planet X was doing fine, thank you very much, until the Reptilons arrived. This evil race are set on destroying Earth so they have captured professor Sarah Bellum and have enslaved all Planet X’s inhabitants and are forcing them to build an army of robot zombies. You, Jake, and your buddy Duke are going to rescue the hostages and save Sarah (and the day).
Armed with a ray gun and a fistful of bombs you have to work through the planet destroying the robots and their equipment and rescuing the hostages as you go. The planet is made up of several sections, each section divided into three or four levels. Getting from one level to the next usually involves finding and switching on the escalator or climbing up the conveniently places ladders.
Rescuing the hostages is simple enough you just have to walk into them and they are then beamed aboard the orbiting shuttle (every shuttle load earns you some extra energy as well as points). Sometimes however the hostages are entombed in glass cases that hage to be de-activated before the hapless human can be saved. Fighting off the incoming enemy robots and Reptilons is a very different matter though.
On every section of every level you will find progress hindered by all manner of weird and wonderful robots that fire and bash into you causing a dramatic loss of energy and eventually life. Destroyign them involves blasting them with the ray gun. Some robots take more than one hit to be killed, but you can increase the power of the ray gun by picking up green crystals left behind when certain robots are killed. It is possible to regain energy by shooting open cabinets which sometimes contain food (sometimes extra bombs). Then there are the traps. Often a level will also contain traps like spikes that thrust out from the wall or floor tiles that electrocute, most of these can be passed with careful timing.
Clean out a level and you then have to jump into a small spaceship and negotiate your way through a bonus maze level before confronting an end of level guardian.
Andy Smith
Amiga Format, Issue 11, June 1990, p.78
GRAPHICS AND SOUND
The pumping music that plays throughout is great and so are the sound effects, even better though are the isometric 3D graphics. Everything is well drawn, well animated and there is a touch of humour in there too – just watch as your man clings on for dear life when you walk him accidentally off the side of a level. An excellent conversion.
LASTING INTEREST
In one player mode you get half a million credits – well a lot anyway – so it is easy to get well into the game. In two player mode you can get even further, so it may not take too long to complete it – especially if you can survive past the end of level guardians who can be really tough. You will have a lot of fun getting there though.
JUDGEMENT
It is entertaining, it is great fun, it is a great conversion and it is very playable. It does get repetitive after a while but play with a friend and you will have more than a couple of laughs. Certainly one of the more enjoyable coin-op conversions around at the moment.
GRAPHICS 8
SOUND 8
INTELLECT 4
ADDICTION 7
OVERALL 82%
Armed with a ray gun and a fistful of bombs you have to work through the planet destroying the robots and their equipment and rescuing the hostages as you go. The planet is made up of several sections, each section divided into three or four levels. Getting from one level to the next usually involves finding and switching on the escalator or climbing up the conveniently places ladders.
Rescuing the hostages is simple enough you just have to walk into them and they are then beamed aboard the orbiting shuttle (every shuttle load earns you some extra energy as well as points). Sometimes however the hostages are entombed in glass cases that hage to be de-activated before the hapless human can be saved. Fighting off the incoming enemy robots and Reptilons is a very different matter though.
On every section of every level you will find progress hindered by all manner of weird and wonderful robots that fire and bash into you causing a dramatic loss of energy and eventually life. Destroyign them involves blasting them with the ray gun. Some robots take more than one hit to be killed, but you can increase the power of the ray gun by picking up green crystals left behind when certain robots are killed. It is possible to regain energy by shooting open cabinets which sometimes contain food (sometimes extra bombs). Then there are the traps. Often a level will also contain traps like spikes that thrust out from the wall or floor tiles that electrocute, most of these can be passed with careful timing.
Clean out a level and you then have to jump into a small spaceship and negotiate your way through a bonus maze level before confronting an end of level guardian.
Andy Smith
Amiga Format, Issue 11, June 1990, p.78
GRAPHICS AND SOUND
The pumping music that plays throughout is great and so are the sound effects, even better though are the isometric 3D graphics. Everything is well drawn, well animated and there is a touch of humour in there too – just watch as your man clings on for dear life when you walk him accidentally off the side of a level. An excellent conversion.
LASTING INTEREST
In one player mode you get half a million credits – well a lot anyway – so it is easy to get well into the game. In two player mode you can get even further, so it may not take too long to complete it – especially if you can survive past the end of level guardians who can be really tough. You will have a lot of fun getting there though.
JUDGEMENT
It is entertaining, it is great fun, it is a great conversion and it is very playable. It does get repetitive after a while but play with a friend and you will have more than a couple of laughs. Certainly one of the more enjoyable coin-op conversions around at the moment.
GRAPHICS 8
SOUND 8
INTELLECT 4
ADDICTION 7
OVERALL 82%
(Anonymous) (Unknown) 24th Nov 2010 10:10| Cheats | Trivia |
|---|---|
| There are no cheats on file for this title. | No trivia on file for this title. |
History
This title was first added on 29th November 2006
This title was most recently updated on 4th December 2011









