Double Take (1987) 
| Details (Commodore 64) | Supported platforms | Artwork and Media | |
|---|---|---|---|
| Publisher: Genre: Author(s): Musician(s): Minimum Memory Required: Maximum Players: Joysticks: Language: Media Code: Media Type: Country of Release: Other Files: Comments: | Ocean Software LtdShoot 'em Up Denton Designs, Colin Porch, Andrew Sleigh Peter Clarke, Paul Hughes 64K 1 Yes Eng N/A Audio cassette Worldwide Advertisement | Click to choose platform: Commodore 64 Sinclair ZX Spectrum |
| Videos | Screenshots (Commodore 64) |
|---|---|
| (no videos on file) |
Please login to submit a screenshot
| Your Reviews |
|---|
(Anonymous) (Unknown) 14th Aug 2014 09:22A shoot-em-up game. You are a professor who can fly around. The game play area is divided into different kinds of rooms. There are two parallel universes (the "good" and "bad" - or "modern" and "ancient", if you prefer - versions of the universe), and you get sent from one universe to another at times. Part of the game is to collect items from these mirror worlds that have been swapped, and return them to their correct places, thus restoring the balance. In addition to this, you also need to shoot a lot of aliens before they shoot you, culminating with the fight against the big alien end monster.
| Cheats | Trivia |
|---|---|
| There are no cheats on file for this title. | No trivia on file for this title. |
History
This title was first added on 29th June 2011
This title was most recently updated on 14th August 2014





