Salamander (1987)
Details (Sinclair ZX Spectrum) | Supported platforms | Artwork and Media | |
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Publisher: Genre: Author(s): Minimum Memory Required: Maximum Players: Joysticks: Language: Media Code: Media Type: Country of Release: Comments: | Imagine Software Ltd Arcade Andrew Glaister, Stuart Ruecroft 48K 1 Kempston, Interface 2, Cursor, Redefinable Keys Eng N/A Audio cassette Europe | Click to choose platform: Commodore 64 Sinclair ZX Spectrum Amstrad CPC |
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Your Reviews |
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Issue 26 (Your Sinclair) 3rd Jan 2010 09:14
Salamander, to the uninitiated, was (and probably still is) one of the hottest arcade hits of the past couple of years. It was the follow up to that wicked coin-op - Nemesis, also converted into glorious Spectrovision by owners Konami.
Salamander, the coin-op, stood out because of its snazzy graphics, mega-music, and a wonderful simultaneous double player option. The action was fast, fluid and frantic. Truly state of the art arcade fare.
Now we turn to the Spectrum version, and oh boy what a total disaster. Take away the original's fabby graphics, ignore the musical qualities, convert it into a one player (at a time) game, and don't forget to reduce the rip-snorting action to a pitiful snail's pace. Add a dash of flicker with a small helping of colour clash. Stir once, then throw out with the rubbish! It's that dreadful.
This version (I am sure the other versions will be better) is about as lively as me on a dull Sunday morning. As cold-blooded as the reptile it takes its name from.
If you want to know, the action revolves around the liberating of deep space from evil hordes. Ho hum. It is really another version of the classic 'Defender/Scramble' genre. Nemesis tarted up in fact!
It plays better than the Speccy version of Nemesis, but that's not saying much. Most things play better than that!
If you want a tacky (but damn hard) shoot 'em up then get this. But if you are looking for the real Salamander - forget it chums.
Review by Tony Worrall
Salamander, the coin-op, stood out because of its snazzy graphics, mega-music, and a wonderful simultaneous double player option. The action was fast, fluid and frantic. Truly state of the art arcade fare.
Now we turn to the Spectrum version, and oh boy what a total disaster. Take away the original's fabby graphics, ignore the musical qualities, convert it into a one player (at a time) game, and don't forget to reduce the rip-snorting action to a pitiful snail's pace. Add a dash of flicker with a small helping of colour clash. Stir once, then throw out with the rubbish! It's that dreadful.
This version (I am sure the other versions will be better) is about as lively as me on a dull Sunday morning. As cold-blooded as the reptile it takes its name from.
If you want to know, the action revolves around the liberating of deep space from evil hordes. Ho hum. It is really another version of the classic 'Defender/Scramble' genre. Nemesis tarted up in fact!
It plays better than the Speccy version of Nemesis, but that's not saying much. Most things play better than that!
If you want a tacky (but damn hard) shoot 'em up then get this. But if you are looking for the real Salamander - forget it chums.
Review by Tony Worrall
Cheats | Trivia |
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There are no cheats on file for this title. | No trivia on file for this title. |
History
This title was first added on 2nd July 2006
This title was most recently updated on 18th October 2017