Knights of the Sky (1991) 
| Details (Commodore Amiga) | Supported platforms | Artwork and Media | |
|---|---|---|---|
| Publisher: Genre: Author(s): Minimum Memory Required: Maximum Players: Joysticks: Language: Media Code: Media Type: Country of Release: Other Files: Comments: | Microprose Software LtdFlight Simulator Jeffery L. Briggs, Kevin Buckner, Andrew Parton, Mark Langerak, David Shea, Laurie Sinnett, Steven Cain, Steve Hurley 512K Yes Eng 3.5" Floppy disk Worldwide , Patch v2 | Click to choose platform: Atari ST Commodore Amiga IBM PC |
| Videos | Screenshots (Commodore Amiga) |
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| Your Reviews |
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(Anonymous) (Unknown) 25th Nov 2010 07:49Title Knights of the Sky
Game Type Flight Sim
Players 1 or 2 (in Serial/Modem Link)
Company Microprose
Compatibility All
Submission Richard Byrne
Review
Hmmm... I doubt I'm going to make any friends with this review, but then
thats not why I'm doing this, so...
KOTS is a world war 1 flight sim, which changes as the war progresses. I
know for a fact that many people love this game sighting it as a fun and
easy to get into classic with atmosphere and the works. As the opening
line suggests, I am not one of them. No, I see it as a potentially great
game that is ruined by a hoard of stupid faults. Like:
You take to the air in your rickety machine and head over France and the
trenches to German held teritory. Checking the tactical views you are told
that there are NO ENEMIES IN RANGE, but mere seconds later three German
planes will swoop down behind you from 30,000 feet at hundreds of MPH and
wreck your plane before you've been airborne for five minutes. Now then,
whats wrong with this-
1) the planes move about ten times as fast as the stats state, while you adhere
to them.
2) your rate of climb is SLOW, how then are you meant to compete with Huns that
can swoop and dive without regard for horsepower.
3) they come from behind you. That's France! How exactly can you play against
*INFINITE* enemies which start around your home bases?
4) later the game decides to also ignore the difficulty settings, and single
shots will either a) destroy your rudder b) destroy your aerolons c) kill YOU.
They have infinate ammo too. It's a pain to run from harddisk on AGA machines.
Maps are WAY too large given the speed your planes go at. Friendlys are
rubbish pilots AND not, for example, infinite in number.
Ha! I can see hundreds of you jumping up and down yelling "No! No! It's great.
It's got smooth graphics, serial play, is crammed with historic facts and
period music, blah, blah, blah!"
Maybe, but it is too stupid to be fun. Go play TFX. Really.(smacks A500 owner
who was about to mention something about not working on their machine)
Game Type Flight Sim
Players 1 or 2 (in Serial/Modem Link)
Company Microprose
Compatibility All
Submission Richard Byrne
Review
Hmmm... I doubt I'm going to make any friends with this review, but then
thats not why I'm doing this, so...
KOTS is a world war 1 flight sim, which changes as the war progresses. I
know for a fact that many people love this game sighting it as a fun and
easy to get into classic with atmosphere and the works. As the opening
line suggests, I am not one of them. No, I see it as a potentially great
game that is ruined by a hoard of stupid faults. Like:
You take to the air in your rickety machine and head over France and the
trenches to German held teritory. Checking the tactical views you are told
that there are NO ENEMIES IN RANGE, but mere seconds later three German
planes will swoop down behind you from 30,000 feet at hundreds of MPH and
wreck your plane before you've been airborne for five minutes. Now then,
whats wrong with this-
1) the planes move about ten times as fast as the stats state, while you adhere
to them.
2) your rate of climb is SLOW, how then are you meant to compete with Huns that
can swoop and dive without regard for horsepower.
3) they come from behind you. That's France! How exactly can you play against
*INFINITE* enemies which start around your home bases?
4) later the game decides to also ignore the difficulty settings, and single
shots will either a) destroy your rudder b) destroy your aerolons c) kill YOU.
They have infinate ammo too. It's a pain to run from harddisk on AGA machines.
Maps are WAY too large given the speed your planes go at. Friendlys are
rubbish pilots AND not, for example, infinite in number.
Ha! I can see hundreds of you jumping up and down yelling "No! No! It's great.
It's got smooth graphics, serial play, is crammed with historic facts and
period music, blah, blah, blah!"
Maybe, but it is too stupid to be fun. Go play TFX. Really.(smacks A500 owner
who was about to mention something about not working on their machine)
| Cheats | Trivia |
|---|---|
| There are no cheats on file for this title. | No trivia on file for this title. |
History
This title was first added on 23rd December 2007
This title was most recently updated on 21st September 2016













