Sinclair ZX Spectrum Archived News Items

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16 September 2021Sir Clive Sinclair: Computing pioneer dies aged 81

It is with a sad heart that we report that Sir Clive Sinclair died this morning.

Inventor Sir Clive Sinclair, who popularised the home computer and invented the pocket calculator, has died at his London home aged 81.

His daughter Belinda Sinclair said he passed away on Thursday morning after having cancer for more than a decade.

Sir Clive's products included the ZX series of computers and his ill-fated C5 electric vehicle.

He was still working on his inventions last week "because that was what he loved doing", said Ms Sinclair. "He was inventive and imaginative and for him it was exciting and an adventure, it was his passion," she added.

Read more on this story here

12 April 20212 New Titles from Double Sided Games

Double Sided Games has added two great games to their catalogue: Don’t Break The Balls for the Commodore 64 and Vegetables Deluxe for the ZX Spectrum.

Vegetables Deluxe, the popular match three game for the Commodore 64 is coming to the 48k ZX Spectrum! Pre-order the tape edition while there are some left, as this will only be a limited production of 50 copies.

DBTB is an action/puzzle game for 1 or 2 players in co-operation or duel for the Commodore 64. Controlling a fan, you need to blow the bubbles up and prevent them from bursting! Of course, the fan needs the energy to work and needs to be recharged often by moving it to the screen’s sides.

20 December 2020Quadron Deluxe Announced!

Cronosoft are about to release a Deluxe version of Andy Beale's game, Quadron.

This is the same game but more of a collectors’ edition and comes in a double jewel case containing both cassette and mini CD featuring the same latest version of the game, with the much requested redefinable keys option.

The CD also includes the exclusive “Development of Quadron in Pictures” only available in this version. There are also the “Basic Instructions” and “Detailed Instructions” included on the CD that were first made available for buyers on the itch download site.

Andy is famous for being the original author of Psytraxx in 1984, published by The Edge.

12 August 2020ZX Spectrum Next Issue 2 Kickstarter Begins

If you missed out on backing the first Kickstarter campaign for the Sinclair ZX Spectrum Next in 2017, now's your chance!

The £250K goal was met within the first 5 minutes, and the funding so far after 24 hours has already exceeded that of Issue 1, whose machines began shipping to backers in February this year.

Issue 2 Nexts are broadly the same as Issue 1, but with some improvements following recommendations given by owners to the development team.

View our dedicated Spectrum Next page for more details.

29 June 2020Rite of Druid – A new text adventure game for the ZX Spectrum Next is available now

Rite of the Druid is a text adventure game or using a more modern term, interactive fiction where you are part of a small tribe, preparing to take part in a ritual that will allow you to become a full druid. You are transported to a strange land where you must find the rune of power and return to complete the rite.

Although the game is called “text adventure”, it presents as the second generation of this genre, where graphics are displayed on each screen helping your imagination while you progress to the game. And based on the screenshots I’ve seen, Rite of the Druid has astounding graphics.

The gameplay is standard, where you need to solve puzzles to progress in the story. The game uses standard VERB NOUN input such as GET STICK, FILL BOTTLE etc.

The game is available for free at, and even if you don’t own a ZX Spectrum Next, you can still enjoy it via emulation!

30 March 2020New AGD Spectrum game: Vampire Vengeance

POE Games announce the launch of their new game, Vampire Vengeance. Coded by Ariel Endaraues, with an awesome intro screen from Juan Antonio Fernandez (F3M0, this game is a fun platformer written using Jonathan Cauldwell's AGD and Allan Turvey's AGDx. It has a great atmospheric musical score from Beyker.

Guide Count Orlack (yes, you play as a blood-sucking vampire!) through his castle, defeating the knights that have besieged it.

Click here for the video or download the game from their page.

13 March 2020Bitnamic Software announces `Laserbirds` – a new game for the ZX Spectrum

Bitnamic Software, a Portuguese-Brazilian joint-venture has announced its new exclusive ZX Spectrum release. Laserbirds is a shoot’em up game and your mission is to destroy aliens known as Ornitoids, a powerful enemy that has excellent hearing and memory as well as great hierarchical organization capability.

The enemy’s AI is a strong selling point of the game. The waves of Laserbirds, as the Ornitoids are called, present a big variety of patterns making it very hard for the player to get used to it. The enemies also have different forms and shapes, including the boss-type, which are bigger and even more violent than the regular Laserbirds.

06 February 2020First Spectrum Nexts are Delivered!

Yes, the day has finally come... When the very first Spectrum Next units were delivered to the Ultimate backers! Ultimate backers were the first 5 people to pledge £1,000. This privilege got you one of the first 5 units off the production line, complete with the "Plus" specs and the accelerator. Internally, the case has been signed by the whole team, and they got a certificate of authenticity, lunch with some of the team in London, yadda yadda. Congrats to those fellow Speccy fans!

The public Facebook page was abuzz with initial feedback and words of recognition to the SpecNext team for staying the course, and the early reviews of the product are very favourable.

23 February 2019ZX Spectrum Next - update 44

The keyboard is a ‘GO’!

Henrique Olifiers confirms the keyboard of the Next is now good to go for automated mass production. Click here to read the article posted on Kickstarter.

18 February 2019New ZX Spectrum Next software website

Many people have asked the question of what is currently available or in development for the Next. Well many hours of searching and bugging people and we now have the following.

The hope is that people will submit new titles and this site can become the definitive list until we can find the time to update the back end of this site!

27 December 2018Quadron for the ZX Spectrum gets an update

If you have bought Quadron for the ZX Spectrum you might want to know that there are two small updates available. The first includes the loading screen before entering the game menu. The screen was recreated from the original screen art from 1988.

The second update is the availability of the game in TAP format, for those who prefer this format.

You can download the updated version from the website.

27 July 2018TOKI - Radastan ‏teases ZX Spectrum version of an Arcade classic

Toki was and still is an awesome arcade shooter platformer that was released way back in 1989 by a designer by the name of Akira Sakuma for many different systems such as the NES, Sega Mega Drive, Atari Lynx, ST, Amiga and Commodore 64. In it you played as an enhanced ape, transformed from a Human that could shoot energy balls from his mouth defeating strange creatures and finally defeat an evil wizard. If you remember this truly great game, you'll be pleased to know Radastan has teased a ZX Spectrum version that may be coming via the ZX Dev MIA & Remakes compo at some point this year.

Although a HD remake of the game is due to be released for the Nintendo Switch and an Amstrad CPC remake is in the works by a completely different team. Radastan has said these screenshots are a test with an optimised tileset and you wont see any more tests at the moment. If for after the summer the tilesets and sprites for the first level are completed, satisfactory evidence will be shown for the ZXDEV.

So watch this space :)

16 July 2018DOOM PIT - Exclusive physical release has been announced for the Speccy

Ah Clive Townsend what a very talented developer he is, creator of the brilliant Saboteur! series of which many of us love still to this day. Sadly there was one game in his line up he never released and that was Death Pit; a game advertised a lot by Durell, completed, but was never considered good enough for release even though some of the routines did end up in that game Saboteur. Still even though the development version was found in 2007, we at least have 'Doom Pit' to look forward to - a brand new game recently announced as the official sequel for Clive Townsend's previously unreleased (for the Spectrum) Death Pit, bundled together in a great package by Monument Microgames!

According to the manual for DOOM PIT, you play as an archaeologist on an expedition aiming to retrieve artifacts left by an ancient and mysterious civilisation. You carry a spade, which works as your primary weapon against the dangerous creatures that roam the excavation site. Thankfully the spade isn't your only weapon as from level 2 you can buy a kick ass pump-action shotgun against even the hardest of foes! So look forward to this great game, find the artifacts and beware the ghosts of fallen researches claimed by the darkest of caves.

Click here for Alessandro Grussu's website

26 April 2018Rick Dickinson, designer of many iconic Sinclair computers passes away

It is with great sadness that we learned that Rick Dickinson lost the battle against cancer and passed away on April 24th. Rick had a very successful career but for us, retro enthusiasts, he was well-known for the design of the ZX-81, the ZX Spectrum, and the Sinclair QL. The Sinclair machines were successful for many reasons, from price to capabilities, but at the end of the day, how they look was the first thing that would catch anyone’s attention, and they are really pieces of art, showing off Rick’s incredible talents.

Rick Dickinson last Sinclair-related work was the design of the, also beautiful, ZX Spectrum Next. With the Next, Rick managed to bring everything that the early Sinclair machines visually represented in the 21st century.

If you are interested in Rick’s work, his Wikipedia page External Links section contain links to interviews and articles about his work as an industrial designer.

In an emotional post on the QL Forums, Urs “QLvsJAGUAR” announced Rick’s passing including an email from his wife, that, even if you haven’t heard about Rick Dickinson before, really makes you stop and think what is essential in life and the legacy we will leave.

Rest in peace, Rick.

13 April 2018Dungeonette, The Very First ZX Spectrum Next Game, Now Available to Purchase as Digital Download & Physical Boxed Edition!

Fans of the eagerly awaited ZX Spectrum Next will be excited to learn that the very first commercial game for the ‘Next’ generation of Spectrum has launched and is now available for purchase over at

Viewed from a top-down perspective, Adrian Cummings Dungeonette bares the hallmark of all good dungeon crawlers, requiring the player to tackle an increasingly deadly series of catacombs in the search for fame and fortune.

Deep in the bowels of the labyrinth lurks the Evil Reaper, the objective of your quest and a demon of unimaginable power that will certainly require all your courage and might if it is to be vanquished. Players must find new gear, prevent starvation by consuming food and other sustenance, as well as hoarding piles of gold to help them in their quest.

Features: * Fast action adventure gameplay. * Many dungeons to explore. * Cute & colourful pixel graphics. * Pickups and power-ups. * Hordes of foes to vanquish. * Mini-Boss levels.

Dungeonette is available as a digital download or a limited edition physical boxed version. Head over to Software Amusements to buy!

04 March 2018Eurostriker, A New ZX Spectrum Football Game by Valdir

Valdir is well known in the Portuguese Speccy scene, with previous releases such as ZX Striker and ZX Nights. He recently released a new football game called Eurostriker. With many similarities to Footballer of the Year, this looks to be a very nice homebrew game. I have never really played many football games in my time, except for Sensible Soccer and Kick Off on the Amiga, which are both enormous fun. Eurostriker is a mix between strategy and actual play, and will excite many a football fan out there. Head over to Planeta Sinclair for a more in-depth review.

Download: Estriker.tap Review:

26 February 2018Nextoid! (V1.0) A New Game for the ZX Spectrum Next Download Coming Soon!

Good News, remember we gave you exclusive heads up on the new Arkanoid clone for the ZX Spectrum Next called Nextoid? Well Lampros Potamianos announced today that the game download will be available very soon!

V1.0 of Nextoid! is in the new TBBLUE distribution that will be uploaded soon! Definitely an Arkanoid clone, but I like to see it as an evolution of the Horizons tape “Thro’ the wall”. I feel excited since this is the first complete arcade game I have ever written (I did some adventures on the Amstrad), featuring fast and smooth action, courtesy of the Next higher CPU clock, hardware sprites and copper. The joystick support is not there yet, since I have to acquire one to test, and it will be added along with extra levels in an updated version later on.

Source: ZX Spectrum Next Facebook Group

05 February 2018Apulija-13, 2013 Survival Horror Game for the ZX Spectrum Gets A Massive Update!

Apulija-13 is a survival horror for the ZX Spectrum by Alessandro Grussu. The game was created using Jonathan Cauldwell's Arcade Game Designer and was originally released in 2013 for Apulia Retrocomputing. Today at Vintage is the New Old, we are please to announce that Version 2.0 has been released! Check out the BIG list of changes below.

This version is based upon the Director's Cut, but also runs on 48K Spectrums (without AY background music) and has two more screens. The "forced perspective" has been dropped in favour of a top-down view similar to that of Laser Squad, with the aim of making game locations wider and more orderly. Game area proportions are now 1:1. Two difficulty levels: easy/hard. The extra part is now accessible through a secret code that the player must discover. A separate key for picking up objects is not needed anymore; this is now done by pressing the FIRE key. A new information panel has been added. Sprites are no more all white. Jonlan now wears his typical golden armour (as in Laser Squad). Sprites for the walking Jonlan, the white human enemy and the alien globe have all been retouched. In particular, Jonlan now points his weapon only when he shoots. A death animation for Jonlan and an explosion animation for the surveillance droid have been added. Enemies now cause damage more slowly. The surveillance droid now explodes on contact with Jonlan. Human enemies now occasionally drop a box containing a small amount of health or ammunition when eliminated. Several small changes to the scenery elements: some (doors, crates, the energy core, beds etc.) have been redesigned; the walls of the various sections of the base are now different from each other. Their disposition in several screens has also been modified. Half of the objects are now randomly placed at game start. All of the objects are now visible. A new object has been added, the fire extinguisher. Instead of leaving the bomb in front of the energy core, Jonlan must now touch the core while carrying the bomb to place it. Some minor changes to text messages. Additional sound effects. (128K only) AY background music. New keyboard redefinition routine, allowing the user to choose any of the keys. High scores table. The loading screen has been retouched.

Requirements: Spectrum 48/128k Control: Keyboard, Joysticks Kempston, Sinclair Languages: English, German, Italian, Spanish, French, and Portuguese Download:

30 January 2018Sequel to Harbinger Convergence Released! Harbinger, The Void, ZX Spectrum 128

After escaping from the planet Tantalus, during the trip your ship was damaged by “The Void”. You must now take on a greater threat, the Space Pirates!

Way back in October 2016 we gave you the heads up on an awesome game from Cthonian Godkiller’s (Apsis) for the ZX Spectrum 128 called Harbinger Convergence. Harbinger Convergence is a Sci-fi Arcade Adventure game created with the Mojon Twins MK2 engine and is divided into two loads and includes 80 screens within a huge map to explore.

The second instalment has been released and is called “Harbinger, The Void”. The game is split into three parts (in 128K mode), each with its own loading screen. just like it’s predecessor the beautiful graphics do not disappoint, and the SFX and music are just as good if not better. Download the game below, if you want to read more about this game before you dive in, head over to for a full game review.

28 January 2018Impossabubble by David Clarke Coming Soon to the ZX Spectrum!

Unfortunately the weekend is nearly over and as we creep towards another Monday morning, with sad thoughts of going back to work, Kitty is here to cheer you up with more awesome Retro News!

So what have we got for you this evening? ZX Spectrum again! :-)

This one is by David Clarke and he has teased a new sizzling sensation of a game called Impossabubble!

You play as a bubble and you have to rescue your friends who have been trapped and turned into a bubble mix. The aim of the game is to find them all… if you can. As the name suggests, It’s Impossabubble! David is using the AGD engine, which seems to be the tool of choice lately for creating fantastic Speccy games! David Saphier is lending a helping hand with the music and the game is coming together nicely. Check out the sneak preview video from David below.

We don’t have much other info on this one, but we are following the game closely, and once there is more News, release date or download, rest assured we will be the first to let you know!

26 January 2018Gears of Games talks to Bo Jangeborg of Fairlight fame

Spectrum fans might well remember Fairlight and Fairlight II, from Swedish coder Bo Jangeborg. These isometric adventure games were both highly regarded by fans of Sir Clive’s finest, with the original receiving a whopping 95% from Crash, and Computer & Video Games describing it as possessing “a level of detail and precision which surpasses anything seen on a Spectrum before.”

YouTube channel Gears Of Games has recently tracked down Bo Jangeborg for a major interview, which you can see above. It’s well worth a look – the interview is conducted entirely in English and goes into a great deal of depth, with the video running for 54 minutes. The production values are high, and Bo does the vast majority of the talking, covering everything from his start in programming to the various technical tricks used in Fairlight. If you’re a fan of the games, this is essential viewing.

Give it a watch on YouTube!

26 January 20181993 NES game Mighty Final Fight gets ZX Spectrum port

Mighty Final Fight is a side-scrolling beat-’em-up released in 1993 for the NES just got a ZX Spectrum port! This game is a spinoff of the arcade Final Fight, but with a different art style, with all characters following the Chibi style (big heads and childish bodies).

Developed by the Alexander Udotov (Sanchez), with graphics by Eugene Rogulin (ER), and music by Oleg Nikitin (n1k-o), the ZX Spectrum version has a slightly different combat system compared to the original, which is not necessarily a bad thing here. The fans of the genre will be pleased with the results, even if you never played the original.

Mighty Final Fight contains five levels with three locations in each, three heroes with unique fighting styles, great music, and vibrant graphics. There is a video review where you can see the game in action. If you, like me, don’t speak Russian, jump to around 01:55 to see some of the gameplay.

The game can be download for free in TAP and TRD format. If you are a developer, you can also check its assembler source code following the link below!

Link: TAP and TRD binaries Link: Source Code

08 October 2017Spectrum Next update

A rather large update appeared on the ZX Spectrum Next Kickstarter page late Sunday evening. Updating all backers on where they are currently up to regarding production, the case and inner workings of the upcoming machine which will proudly bear the name of Sinclair.

With the initial production delayed, originally delivery was set for August for just the boards, now things have begun to move along again as the components required have been delivered. The Next is now ready to have it’s molds produced - the update reveals that both case and keyboard will be completed by two separate companies. The castings in China and then it will be shipped to the UK for plastic injection. The Next team say “We’re hoping to see the Next full case in the flesh in a couple of months, and I’m sure we speak for all the backers when we say we can’t wait to see it!”.

Both the Next Manual, which is being produced by Phoebus, is currently under way and the last of the Dev Kits (issue 2) have been issued – 30 in total – with the hope that this will boost the software for when the Next arrives. Another set of boards (Issue 2A) are currently in development – 30 of – to again bring more developers on board to increase the software for the machine on launch. Finally the last part of the update concentrates on showing Victor Trucco and his work behind the scenes, working with the Internet software for the ZX Spectrum Next.

Visit the Kickstarter page for more information.

08 July 2017MONKEY J: The treasure of the gold temple that was lost in the forest until he (or she?) found it, A Fantastic New AGD Game by Gabriele Amore!

Hot off the press! Gabriele Amore (Donkey Kong Jr, Crazy Kong City, Castle Capers) has just given us the heads up about a brand new game which he released today.

“MONKEY J: The treasure of the gold temple that was lost in the forest until he (or she?) found it”, (takes a breath, phew!) is a gorgeous new platformer starring “Monkey J”, a cute little Monkey with a red jumpsuit on! Your mission is to find the “Lost Gold Temple” with least amount of lives lost, however this is no easy task and there are many enemies and obstacles to test your skills as you progress throughout the game. Green Monkey eating Snakes (yes they actually eat you!), Evil Cyborg Monkeys and floating Voodoo Heads are just a few of the many nasties that will try their hardest to kill you. While on your travels, keep an eye out for a torch.. this will help you find the entrance to the secret temple. Poor Monkey J has a lot on his plate, but with patience and persistence, he will be triumphant!

As you can see from the video below, the game looks beautiful (as do many of Gabriele’s games). Gameplay is fluent, controls are the usual qaopm, Kempston and Sinclair, and there’s also a lovely catchy tune, which fits really well within the game. Thanks to David Saphier, everyone making AGD games can now easily add music to their masterpiece. I had a quick chat with David regarding the music engine he coded called ‘AGD-musiczer’, here’s a little snippet of info.

I wrote the builder that lets people easily add music to AGD games. So I wrote some assembly that stitches the vortex tracker player with music, compresses it, sticks in a spare ram bank, then an interrupt routine to play the music. It then stitches it all together into a final tap ready for release.

So overall this is a fantastic game and well worth adding to your ZX Spectrum Homebrew collection. Download it now! ;-)

16 April 2017Dizzy VII, Crystal Kingdom Dizzy (2017), 128k Version has Landed!

Ok this is pretty damn cool, and we all love dizzy :)

“It’s an official 30 years anniversary of Dizzy games! We are glad to present a new long-awaited remake of Crystal Kingdom Dizzy, being developed during several past years. * New original 50 FPS engine, written from scratch * New original graphics, inspired by Amiga version * Unbelievable loading screen * Colourful and detailed illustrations between levels * 136 totally reworked locations * 6 beautiful AY-melodies * Detailed uncut scenery texts from Amiga.

Game functions only on ZX Spectrum 128/+2/+2A – unfortunately, this is the price to pay for all technical and graphical advances.

Main credits: * Programmed by Evgeniy Barskiy * In-game graphics by Dmitri Ponomarjov * GUI design & menu pictures by Oleg Origin * Music covered by Sergey Kosov * Title picture by Marco Antonio del Campo

Additional graphics: * Sprite of well by diver4d * Animation of dizzy character, water and star by original games authors

Playtesting: * Andrey Polihanenko * Andrey Titov

Special thanks: * Aleksandr Semyonov * Yuri Potapov

Additional thanks: * diver4d * TSL Download version for tape: Dizzy VII – Crystal Kindom Dizzy (2017) TR-DOS version will be released later. WITH THANKS TO THE OLIVER TWINS AND CODEMASTERS DIZZY IS A TRADEMARK OF CODEMASTERS 1986 – 2017″ Source: Spectrum4Ever Facebook Group,

17 March 2017Ooze, New AGD ZX Spectrum Game by Andy Johns Released!

Andy Johns has today released his new game, Ooze, for the Spectrum 128K. The game is written using AGD (Arcade Game Designer) by Jonathan Cauldwell.

Andy has developed numerous other Spectrum titles, including Monty's Honey Run and Monty Mole and the Lost Souls. This new game though is rather special, as it adds music to an AGD-based game, thanks to David Saphier who worked out how this can be achieved. David also added the menu art including the menu code, menu music by Miguel/CPU and some in game music by Rayden/Vitali.

You can download Ooze from Dropbox. It's a 128K game, so be sure to configure your favourite emulator for 128K mode.

31 January 2017ZX Spectrum Next Taking Shape

Henrique Olifiers published on YouTube an 8-minute long video showing the board in action. On the video, the PCB is installed in a regular ZX Spectrum case for demo purposes. Talking about the demos, he uses some of the best demos available for the Spectrum, trying to convince us (as if it was needed!) that the machine has the best possible hardware emulation one can find.

Watch the YouTube video, check out more info on and join the discussion on Facebook!

15 December 2016Merry Christmas From Horace, New ZX Spectrum Christmas Game from Steve Broad!

The Horace video game series was created in the 1980s by William Tang for Beam Software. The series comprised Hungry Horace, Horace Goes Skiing and Horace and the Spiders. Hungry Horace and Horace and the Spiders were two of the few ZX Spectrum games also available in ROM format for use with the Interface 2.

The original Horace game, Hungry Horace was written as a simple Pac-Man clone, published in 1982. In it, Horace must gather food from around a park and move onto the next section while avoiding park guards. It is possible for him to collect a bell to panic the guards and render them vulnerable, like the power pills in Pac-Man. This title was available on the ZX Spectrum, Commodore 64 and Dragon 32. The ZX Spectrum original was marketed and distributed by Sinclair themselves, the Commodore 64 and Dragon 32 versions by Melbourne House.

With less than two weeks until Christmas, what better way to celebrate than with a new Horace release! Merry Christmas From Horace is a new game by Steve Broad. The game sees Horace jumping around as usual in the snow and ice on top of moving trains as well as other things. Horace has to collect the presents that Father Christmas has dropped from his delivery sledge. There are 49 screens to complete with loads of presents to collect. Watch out for the enemy Snow balls and Snow flakes who are out to get Horace. If possible, try to jump onto the nasties to knock them down. Collect twenty presents per level before the time is up, for extra bonuses, collect the bell when it appears. Oh and watch out for the elves! Steve has also included a tape inlay which you can download from his website. Click here to download the game directly.

27 November 2016Snake Escape out now

Here we have a brand new game (it's been quite a while in development) for the ZX Spectrum!

Guide a snake through increasingly difficult mazes in order to escape and reach the food... featuring: Code and levels (converted and new) by myself Awesome graphics by top artist BiNMaN Awesome soundtrack by top composer MmcM Original concept by Tommi Tuovinen

This game is based on a webgame called LIME RICK, although with a modified design. Many maze levels were "improved" from the original (hardest levels became even harder), and there are also 4 extra (extremely hard) new levels at the end. Can you solve them all???
Download it now from here and have fun! NOTE: Play it on a ZX-Spectrum 128K model otherwise you will miss the AY music! NOTE2: This game uses multicolor graphics powered by NIRVANA+ Engine, so it will work on all original ZX-Spectrum models without the need for additional hardware. It should also work on any accurate emulator, including the ZX Vega.

11 September 2016ZX Spectrum Crowdfunding updates

News from the site: Some Kickstarter backers of the "Recreated ZX Spectrum" have yet to receive the nostalgia-fuelled retro keyboard - and the boss of the company behind it has been silent for months.

Wesley Yin-Poole at Eurogamer says: "I've spent the past two weeks investigating what looks like another example of a Kickstarter gone horribly wrong - at least for some who forked out for what was supposed to be the glorious revival of one of the most beloved computers in video game history."

Elite Systems launched a Kickstarter that was successfully funded in January 2014, with 821 backers pledging a total of £63,194. But since then, not every backer has received their device, and since this device is not much more than a Bluetooth keyboard that looks like a ZX Spectrum and which relies on an app for the gaming experience, backers have recently reported that this critical app has been withdrawn from all the respective app stores. The full article can be read here.

On a more positive note, The Indiegogo project's Sinclair ZX Spectrum Vega Plus Console (see title pic) is apparently nearing release, with the first backers expecting to receive the goods this month. The Vega+ is a new low cost hand-held games console with a colour LCD screen and 1,000 licensed games already installed. It incorporates all the features of the predecessor, ZX Vega, and more, including stereo output for great reproduction of gaming sounds and music. It is the only games console that exists with 1,000 licensed games already included and with both an LCD for anywhere use and video out for TV use.

02 June 2016New RPG Speccy mini game - Magical Tower Adventure

Timmy over on the WoS forums has created a new mini RPG adventure called Magical Tower Adventure. It's a colourful game consisting of 10 levels.

There is a story of a Tower somewhere in the evil lands, filled with monsters and other magical creatures. Many fighters have entered but no one came back. There are many rumours about treasures and princesses but no one really knows. This time a new Hero has arrived at the Magical Tower, and he will need all the help he can get to kill the boss at the top level of the Tower.

Full instructions are given in the ZIP file. The game is in .TAP format, so you can play it on the majority of Spectrum emulators.

25 May 2016New for Spectrum: Tourmaline

From the RetroSouls Team comes a fresh Boulder Dash clone for the ZX Spectrum.

Tourmaline has been created by Denis Grachev, the Russian designer and creator of wonders like Alter Ego, 8-bit Night and Multitude BiColor edition - he now presents us with a kind of clone of the classic Boulder Dash, with great level design, remarkable graphics and seamless gameplay.

The game is free to download from RetroSouls.

03 May 2016Spectrum Next announced

A presentation at Play Blackpool this past weekend announced new plans for [yet another] reimplementation of the venerable ZX Spectrum.

This one is the brainchild of Victor Trucco, Fabio Belavenuto, Rick Dickinson (who designed the hardware of the ZX80, ZX81, ZX Spectrum, Plus and QL), and Henrique Olifiers. The Spectrum Next is a totally open source project, and will have faster and more memory, new video modes, SD storage, and RGB/VGA/HDMI output.

Being a reimplementation at the hardware level means it will run all existing Spectrum (and ZX81!) software, and is also compatible with most hardware expansions out there.

The specs sheet is certainly quite interesting: Z80 CPU 3.5/7 MHz, 512Kb RAM, "ULA+" video featuring expanded video modes and colours, SD Card slot with DivMMC-compatible protocol, AY-3-8912 or FM2149 audio chips (selectable) with stereo output, DB9 joystick port(s) with selectable protocol, PS/2 port for mouse/external keyboard use, Multiface functionality for memory access/savegames/cheats etc, Mic and Ear ports for tape loading and saving, and an original external bus expansion port plus accelerator expansion port.

It is scheduled for production through a crowdfunding campaign in the near future – the date, time and amount to raise haven’t yet been announced. More news as and when we get it...

16 February 2016Sir Clive Sinclair launches sleek Vega+ hand-held console

Legendary British entrepreneur Sir Clive Sinclair has launched a hand-held console based on his classic ZX Spectrum system from the 1980s.

This is the second incarnation of the Vega, which was first revealed as an Indiegogo crowdfunding project last year . The original machine hit its 100,000 target in just two days - but the newer version is sleeker and will be able to connect to the internet. "The user will also be able to download additional games free of charge from the thousands that are available on the web, so there is no need for users to pay any more than the cost of the basic product, which will be in the region of 100," explained Retro Computers Ltd, the Luton-based company developing the console.

The team behind the new console say they have completed development and the prototype is ready to go into production. There's even a choice of three different colours: red, blue or white. According to the Indiegogo campaign, the Sinclair ZX Spectrum Vega+ is scheduled to launch in September 2016.

17 January 2016Dingo v1.3 released for ZX Spectrum

The original version of this game was an arcade machine made by A.C.G also known as Ultimate Play the Game in 1983 and its a game that looks very much like their classic Spectrum game, Sabre Wulf. The game has never seen any other commercial releases, but it was also remade for the PC in 2008 for a competition, and ported to OSX in 2011.

Your mission is to dash around the melon field and collect all the fruit there, to complete your mission. Your enemies are the Dingos they should be avoided as they will stomp the life out of you if they get too near, and koala bears only have one life (well, three actually). Sometimes the Dingoes will also collect fruit by stomping on it and throw it at Big Ted which is also fatalif they hit that is.

Copyright for the game idea is held by A.C.G. who made the original arcade game in 1983. This remake was programmed by S. Borgquist (aka Sokurah), 2011, and updated Jan 2016, with graphics from Mark. R. Jones.

You can read more about it, or download the game for free from World of Spectrum or from Tardis Remakes.

08 December 2015Chrimblast! New Shoot Em Up for the ZX Spectrum

World of Spectrum user Rtape has announced the release of his entry for the ZX-DEV 2015 comp Chrimblast!, a Shoot em Up game where you have to shoot the enemies and collect the presents (!!!).

The game has 8 levels, but it is actually a very well-done game with nice graphics and good background music. The sprite flickering that the author warned on his post is the downside of the game, but it doesnt hurt the gameplay at all.

The game plays AY sound whether you're on a 48K or 128K Speccy, so on 48K it is best to turn the music off.

The game can be download for free from here

02 July 2015Recreated Spectrum launched

For Speccy fans, it's been a little while since the Kickstarter campaign by Elite Systems founder Steve Wilcox raised the 60,000 needed to build their new project, but what is now being called the "Recreated Spectrum" is now available to purchase.

While the machine itself looks pretty much identical (it's a few grammes lighter) the actual computing is done by a smartphone or tablet computer, so the unit you actually purchase is a Bluetooth keyboard.

You can download a free app and then play games and even programme in BASIC!

Comparing it side-by-side with a pristine model from the 80s you would be hard pressed to tell them apart. The initial run of 5,000 has sold out, but interest is high and it looks like the Spectrum may once again appear in shops.

Visit the dedicated website here!

24 April 2015SD card reader and diagnostic card for Speccy 48K

Retroleum has released a new combined expansion for Spectrum 48K and Spectrum+ owners. The 'SMART' card combines an SD card reader, Spectrum diagnostic card and Kempston joystick interface. Oh, and it also has a reset button.

Whilst the card only physically fits in the 48K and Plus models, it is electrically compatible with the 128K, +2, +3, etc, so if you need to use it, you'll need to take the top half of the Spectrum case off ;-)

The SD card reader supports the instant loading of snapshot (.sna) and many tape (.tap) format files as well. The diagnostic option provides audible feedback and visual (if the Speccy is displaying to your TV ok) showing such things as faulty RAM chips.

This hobbyist project is being updated regularly by Phil (Retroleum). You can order yours at his online store here for just 23.99.

24 April 2015ZX Spectrum Vega available to buy

People can now buy the Sinclair ZX Spectrum Vega games console. We first heard about this console back in December last year. It was announced as a crowdfunding project launched and backed by Sir Clive Sinclair which collected 155,000 from backers. The device comes 32 years after the original Sinclair Spectrum was launched and is bundled with 1,000 classic games for your retro-gaming nostalgic pleasure.

The Sinclair ZX Spectrum Vega was designed by Chris Smith, Technical Director at Retro Computers, makers of the new retro gaming device. As mentioned in the headline, the machines are now available to order on the Retro Computers website.

Purchasers will have to wait for the machines to be dispatched however. According to a press release received today the first 1,000 units will be shipped to customers at the end of May. Looking at the IndieGogo project page this production run has already sold out completely. A production run of 3,000 will be made available in July then, as long as orders keep up, 10,000 will be produced in August or September. The consoles are being manufactured by SMS Electronics Ltd in Beeston, Nottinghamshire.

08 April 2015Little Dragon 2 for Spectrum released

Courtesy of Gabriele (Gabam) and Neil Parsons, here is a long awaited title - Little Dragon 2, a homebrew platformer for the ZX Spectrum.

With stunning visuals, and great gameplay we recommend you give it a try.

Visit the WOS boards for download and more info!

13 January 2015New version of Zero Spectrum emulator v0.7

A new version of Zero, a ZX Spectrum emulator for Windows has just been released today. This version 0.7 adds full support for SZX specification 1.4 files, loads of command-line arguments added for execution from front ends, correct cold boot and reset emulation, shortcut keys for major emulator functions, fully resizable game window, and many many issues fixed.

The emulator is written entirely in C#/.Net.

Visit the Zero site to download or leave feedback.

02 December 2014Sinclair Spectrum Games Console to be Crowdfunded

The much beloved Sinclair ZX Spectrum is to be relaunched as a retro gaming console. It is the work of an Indiegogo project which has been endorsed by Sir Clive Sinclair himself.

The new Sinclair Spectrum Vega simplifies the original keyboard into a rectangular gamepad and comes preloaded with 1,000 games for the Spectrum. What's more, you can use an SD card to load up old Spectrum games you still have lying around, and the company behind the project, Retro Computers, promises to iteratively release more free games once the console is out.

The price of the ARM-based Spectrum Vega is 100 (about $150), and deliveries of the first 1,000 units are expected to begin in February of next year, provided the funding campaign goes to plan. It's all very geeky and soaked in nostalgia, but there's one unforgivable flaw to the whole thing: the 20 "Byte" funding tier is only four times the size of the 5 "Bit" funding.

Visit IndieGoGo here for details or to join the campaign.

13 September 2014New game Ninjajar from The Mojon Twins

Once again it's time to give the old Speccy a dusting off and inject a fresh infusion of life into the tape deck courtesy of the ever-prolific Mojon Twins! Stalwarts of the ZX Spectrum scene, the Mojon's output over the years has varied in quality from great to not-so-great, but their latest release Ninjajar! has undoubtedly set a new benchmark for the much-loved 8-bit home computer.

Graphically the game is a powerhouse by ZX standards, stretching the limited hardware to its breaking point. The visuals are top notch with graphical qualities that would not look out of place on an NES, or dare I say it a Master System. Sprites are perfectly rendered and the levels are varied and (at least for the Spectrum) full of detail and memorable. Throughout the game you will encounter many different environments, from the rainy early stages through to the trap filled castles towards the end, each brimming with originality and challenge.

Visit the Mojon Twins website or download the game from here!

30 August 2014Spectrum Today #0 - now in English

The first issue of Spectrum Today has now been translated from Slovak into English.

This issue contains an interview with the admin of, tons of reviews of brand new homebrew games including Horace to the Rescue, Speccies 2, and Escape from Cnossus, previews of Abbaye Des Morts and Bomb Munchies, and lots of tech talk on cross compilers, multicolour in Spectrum games and more.

Spectrum Today covers current activities on the ZX Spectrum and compatible computers scene. It is published three times per year and is free. It is edited by ellvis/zeroteam with the help of a wider community.

Click here to read this issue.

29 August 2014Speccy Jam has started!

Speccy Jam is a regular world wide 1 week game jam, where indie game developers come together to create games with the flavour of the legendary 8-bit personal home computer, the Sinclair ZX Spectrum.

Game developers can work alone or as part of a team, and can use any game engine or dev tools to create their game. It can be developed for ANY device or platform it doesnt matter as long as it looks and feels like a Spectrum game!

To sign up or get more information, head over to

11 August 2014Gamex sequel on its way

Gamex 2, the sequel to Gamex sees the player trading shares, not in fictional companies, but in minigames ! As part of the dividend, the player gets to play the minigames he has invested in whenever that minigame's results are due. The score accumulated can then be re-invested and so the cycle continues...

Naturally, the player's score is taxed - the more contact he makes with enemies the more tax increases. When it reaches 100% the game is over. Fortunately, the player can collect bowler hats to reduce his tax rate ;-) Achievements along the way will gradually lead to more aspects of the game becoming unlocked. At present, there are 16 minigames and the occasional newsflash feature. The game is still undergoing development, with more bits and pieces planned.

The author, Jonathan Cauldwell is interested in hearing from you with suggestions for a subtitle or strap line for the game, so take a look here for some screenshots and a short video.

11 July 2014Ben Hecks ZX Spectrum Mod

Sponsored by Element 14

Ben has modded many old computers into gaming portables and today he takes a crack at something new - the ZX Spectrum. He gets stared by taking the computer apart and for a closer look inside. He makes sure it works by simulating loading a game from tape before he gets down to making modifications. He adds a new EEPROM with two different operating systems and makes some an upgrades to the video RAM.

Watch the first part of this exciting project here.

UPDATE 31 Aug 2014
Parts 2 and 3 are have now aired. See the links below...
Part 2
Part 3

01 May 2014ZX Spectrum Kickstarter firm pays overdue royalties

Longstanding UK games studio Elite Systems has reportedly paid all overdue royalties to developers whose titles were featured in its ZX Spectrum Elite Collection apps for iOS and Android.

ZX Spectrum Elite Collection was released in October 2010 and initially included six Spectrum games: Chuckie Egg, Saboteur!, Turbo Esprit, Harrier Attack, Buggy Boy and Frank Bruno's Boxing.

Over the years a number of DLC packs expanded the collection to around 200 games. While Elite owned the rights to some of these titles, most were acquired through licensing agreements with their original programmers, with royalties promised for each sale. For numerous developers, these royalties went unpaid until now.

One of the affected parties, Dynamite Dan developer Rod Bowkett, told Polygon this week that Elite Systems has now cancelled its contracts with the developers in question and paid them all outstanding royalties.

"It seems this affair has finally been resolved," Bowkett said. "In addition our contracts with Elite have been successfully terminated thus preventing the company from legally using any of our games in any of their current or future products.

"This has been a very long haul for us, but hopefully a line has been drawn which will discourage similar copyright abuses in the future."

Shortly after completing a successful Kickstarter campaign for a Bluetooth ZX Spectrum keyboard for iOS, Android and Windows devices in January 2014, Elite Systems pulled its ZX Spectrum game emulator apps in response to the complaints about their legality.

15 April 2014DivMMC EnJOY! for the ZX Spectrum

The DivMMC EnJOY! is the successor to the highly successful DivIDE interface, which nowadays is the most widely used storage interface for the ZX Spectrum. But the DivMMC EnJOY! is the affordable alternative with an SD card slot, making it easy to transfer Spectrum software from your PC. It has an integrated Kempston joystick interface, 128K RAM, reset button, and comes with ESXDOS in its firmware which is a FAT/FAT32 file system, so no additional PC software is needed. It can save snapshots to your SD card so you can stop playing a game and pick it up later, and with some new BASIC commands you can even save your typed-in programs too. It supports .TAP, .SNA, .Z80 and .TRD file formats.

Manufactured by Ben Versteeg, it is available on Ebay and SellMyRetro for just 45 (50 EUR).

The DivMMC EnJOY! is fully compatible with all Sinclair ZX Spectrum models: 16K, 48K, 128K, +2, +2A, +2B and +3.
Go to Ben's site here: or watch the demo on YouTube

09 April 2014New ZX Spectrum Homebrew Arcade Puzzler 'El Stompo'

If there is one thing console gamers have to be jealous of with the ZX Spectrum, it's the constant supply of new homebrew games being released on the home computer. The latest title to smash its way onto the classic system is El Stompo, an arcade puzzler featuring an angry green protagonist out to restore countless old television sets through brute force.

Featuring similarities to that of Lode Runner, Penguin Land and many other titles in the same genre, El Stompo has you traversing 35 different single screen levels - each with the aim of stomping on televisions to retune them. Upon the way there will be many obstacles and enemies to prevent your progress, however, with each successful stomp you'll be rewarded with a familiar logo of a bygone broadcast signal.

El Stompo has been released online for free in .TAP format, ready for use in a ZX Spectrum emulator, or on the original hardware using a DivIDE.

View a video of the game in action here.