Enduro (1984)
Details (Sinclair ZX Spectrum) | Supported platforms | Artwork and Media | |
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Publisher: Genre: Author(s): Minimum Memory Required: Maximum Players: Joysticks: Language: Media Code: Media Type: Country of Release: Comments: | Activision Inc Arcade James Software, Ltd 48K 1 Kempston, Interface 2, Cursor Eng N/A Audio cassette Europe | Click to choose platform: Atari 2600 (VCS) Sinclair ZX Spectrum |
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Your Reviews |
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Issue 10 (December 1984) (Your Spectrum) 27th Dec 2008 06:26
ENDURO
Activision / £7.99
Roger: Although we're talking racing cars here rather than motorbikes, the scenario and practical action of Enduro is very similar to Micromega's Full Throttle. The player uses a pair of keys to steer, and has both throttle and brakes on the keyboard. Joystick control is easier and obviously more instinctive, with a simple pull-back on the stick to hang out the anchors.
The challenge is to keep on going in any weather or visibility condition, overtaking the requisite number of other cars each 'day'. During the first cycle, 200 cars must be passed and in subsequent 'days', the opposition increases to 300. Apart from 'day' and 'night' driving conditions - only tail lights are visible during the latter - ice and fog also appear, demanding slower, more careful and precise car control.
The essential similarities to Full Throttle are tracking control and graphics, in as much as the visuals are dominated by a wiggling ribbon representing the road, tapering off to the horizon. I suppose it's got the same ability to excite, amuse and addict 'go-faster' merchants, but it ain't sufficiently different to justify acquisition if that other program's been LOADed in the recent past.
To be honest, I got quickly tired of it, but there again, I've been tired all my life ... 3/5
Ross: Very similar to the VCS version. An outdated game more like a dodging blobs session. 1/5
Dave: The graphics are quite good. The cars coming towards you are not exactly perfect but they're reasonable and they move fast. It seems quite easy to master and will probably get tedious once you get the hang of it. 3/5
Ross 1/5
Roger 3/5
Dave 3/5
Ross Holman, Roger Willis, Dave Nicholls
Activision / £7.99
Roger: Although we're talking racing cars here rather than motorbikes, the scenario and practical action of Enduro is very similar to Micromega's Full Throttle. The player uses a pair of keys to steer, and has both throttle and brakes on the keyboard. Joystick control is easier and obviously more instinctive, with a simple pull-back on the stick to hang out the anchors.
The challenge is to keep on going in any weather or visibility condition, overtaking the requisite number of other cars each 'day'. During the first cycle, 200 cars must be passed and in subsequent 'days', the opposition increases to 300. Apart from 'day' and 'night' driving conditions - only tail lights are visible during the latter - ice and fog also appear, demanding slower, more careful and precise car control.
The essential similarities to Full Throttle are tracking control and graphics, in as much as the visuals are dominated by a wiggling ribbon representing the road, tapering off to the horizon. I suppose it's got the same ability to excite, amuse and addict 'go-faster' merchants, but it ain't sufficiently different to justify acquisition if that other program's been LOADed in the recent past.
To be honest, I got quickly tired of it, but there again, I've been tired all my life ... 3/5
Ross: Very similar to the VCS version. An outdated game more like a dodging blobs session. 1/5
Dave: The graphics are quite good. The cars coming towards you are not exactly perfect but they're reasonable and they move fast. It seems quite easy to master and will probably get tedious once you get the hang of it. 3/5
Ross 1/5
Roger 3/5
Dave 3/5
Ross Holman, Roger Willis, Dave Nicholls
Cheats | Trivia |
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History
This title was first added on 30th April 2006
This title was most recently updated on 27th December 2008