Commodore 16Plus4 Archived News Items

14 October 2016New game for C16 and Plus/4

264er_Fan just released his 4th game that runs on a C16/Plus4. Following Hitball and Brickhunter (released earlier this year), it’s his biggest effort so far. The gameplay is simple: run and pick up the bombs before the time runs out, and don’t get caught or hit any obstacles! Be sure to check it out and give it a spin!

You can download it either from the fantastic Plus/4 World site, or direct via this link.

02 August 2016Reimplementing the TED chip of Commodore 264 series in FPGA

István Hegedüs has developed a cycle-exact FPGA core for the MOS 7360/8360 TED chip written in verilog. The final goal is to have an FPGA core that could be used as a drop in replacement for the MOS 8360 chip which is the heart of the Commodore 264 series 8 bit computers, namely the Commodore 16, Commodore Plus 4 and Commodore 116. This core can be the basis of a complete C16 or Plus 4 SoC (System-on-a-Chip) implementation.

After two years of analyzing the hardware, documents and code writing, István has managed to build a working TED chip which is capable of running most of the programs and demos the same way as the original hardware. The project is not finished though! He is planning to refine it further and make it available to everyone. Thanks István, we follow this project with great anticipation!

Visit the Hackaday.io site to follow the FPGATED project.

09 October 2015TEDzakker music editor for C16 and Plus/4

TEDzakker is a new music-editor for the Commodore C16 and the Plus/4 made by Hermit. The features are: Two channels (108Hz - 55kHz), channel synchronisation, 16 sub tunes, 100 patterns, 58 instruments, 6 player-types, HerMIDI MIDI-interface support, multispeed, note-column effects, funk tempo, sub tune-jump and much more.

Head over to Plus/4 World for details.

19 February 2014Saboteur for the C16

The game Saboteur was originally developed for computers with at least 48 KB of RAM. But Luca of the Fantastic Italian Research Enterprise (FIRE) crew took on the challenge to make the game work on the Commodore 16. He had to drop a few features but you can now play the game on the C16 and a trainer is included!

It runs on any unexpanded PAL C16 with a joystick. Download it here!

08 August 2013Lunar Rescue released for Commodore 16

Daniel Crespo Andrs has made a Commodore C16 version of the classic coin-op game Lunar Rescue. The game is written in BASIC and runs on an unexpanded C16. The original game was developed by Taito in 1979.

The idea of the game is to land your space module safely on one of the platforms. A full listing with breakdown of the code is on his website, however, the site isnt in English.

You can download the .D64 disk image here!

25 October 2012Psytronik release Adventures in Time

Psytronik Software is very pleased to present our first release for the Commodore C16* & Plus/4 systems - ADVENTURES IN TIME. This amazing platform game features an intro sequence to set the scene, superb fully bitmapped in-game graphics and absolutely stunning music. Take control of the cute yellow snorkel-headed hero and prepare yourself for some exciting ADVENTURES IN TIME!

The game is NOW AVAILABLE in two different formats. The PREMIUM DISK EDITION of the game is presented with full colour artwork in a plastic 5.25" disk case (similar to the ones used by Ocean & System 3 to present their disk games). The BUDGET DISK EDITION features a 5.25" floppy disk which is presented in a full colour glossy disk-sleeve with a glossy label. Both versions also include an instruction card.

During a walk in the woods one day our hero, a curious yellow snorkel-shaking bouncy thing, discovered some ancient ruins. Inside the ruins he found something rather unexpected - an ultra-super modern TIME SCRAMBLING MACHINE. Being a curious little fellow our hero reached out to touch a tantalizing red button on the control panel ... A bright flash - and so begins his ADVENTURES IN TIME!

Visit the Psytronik site for more info.