Title not available to play





Download unavailable






















Advertisement

4D Sports Boxing (1991)      

If any details are incorrect, please click here
Please login to add a new title.
Details (Commodore Amiga) Supported platforms Artwork and Media
Publisher:
Genre:
Author(s):
Musician(s):
Minimum Memory Required:
Maximum Players:
Joysticks:
Language:
Media Code:
Media Type:
Country of Release:
Other Files:
Comments:
Mindscape International Inc
Sport / Boxing
Distinctive Software, Joe Dellasavia, Wei Shoong Teh, Pete Veys, David Adams, Gerard de Souza
Frank Barchard, Kris Hatlelid, Brian Plank, Michael J. Sokyrka
512K

Yes
Eng

3.5" Floppy disk
USA, Europe
Game Manual
Published by Electronic Arts in USA
Click to choose platform:

Atari ST
Commodore Amiga
IBM PC




VideosScreenshots (Commodore Amiga)
(no videos on file)
   

Please login to submit a screenshot
Your Reviews

AGDB (Unknown)   24th Nov 2010 08:09
Title 4D Sports Boxing
Game Type Sport
Company Electronic Arts
Players 1 or 2
Compatibility All
Submission Chris Vella Profiled Reviewer

Review
This game is a Boxing simulation with polygon based sprites used to
make it feel like a 3 dimentional game. It's a nice try but doesn't quite
succeed.

You select from a number of fighters, each one having their own
strengths and weaknesses. You can either play against the computer or
another human opponent. My biggest gripe about the game is the
sluggishness and the control method. The game runs slow even on my 030
system. The control method seems very awkward to me also. I guess you can
get used to it but I still didn't like it.

The game plays fairly well and is fun for a while. Your fighter goes
through training and increases his skills with every fight. You must try
to eventually beat the computer Champ, but you must go through a series of
fights with lesser opponents first. Once you feel that your fighter has
enough skills you can then face and try to beat the computer champ.

The graphics are okay. They consists of polygons and look cartoony and
not realistic. The sound effects are very good however with some realistic
punching sounds and sampled speech. The fighters move sluggishly but can
be speeded up by lessening the graphic detail. There are a lot of options
in the game. The fight can be viewed from about 5 different angles,
including: Overhead, through your boxer's eyes, through the computer
boxer's eyes, or through the ref's eyes. This is a nice feature and looks
good but doesn't really affect the gameplay.

In conclusion, this game was a nice try but turns out to be an average
game. If the game played faster then I would like it a little more. If you
want to play boxing on your Amiga then get the much better TV Sports Boxing.


Add your own review for 4D Sports Boxing! Fill in this section now!

Review this game

Your Name:   Town/City:
Comments:
Leave this field empty:


Rate this Game

Graphics

Sound

Playability

Value for Money

Overall

     

CheatsTrivia
There are no cheats on file for this title.No trivia on file for this title.

History


This title was first added on 19th July 2009
This title was most recently updated on 24th November 2010


Retro Isle
Login    Register     Disclaimer    Contact Us    Online Store            

Unless otherwise stated, content is copyright (C) 1999-2024, Retro Isle.
All rights reserved. Do not duplicate or redistribute in any form