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Sim City (1989)            

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Details (Commodore Amiga) Supported platforms Artwork and Media
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Infogrames
Management
Don Bayless, Brian Conrad, Steve Hales, Scott Martindale, Brian Witt, Will Wright
512K

Yes
Eng

3.5" Floppy disk
Worldwide
Sim City Deluxe
Sim City CDTV
Game map, Advertisement

Click to choose platform:
Amstrad CPC  NR
Atari ST  NR
Commodore 64  8.3
Sinclair ZX Spectrum  NR
Commodore Amiga  8


Same title from other publishers:
Acorn BBC
Acorn Electron

VideosScreenshots (Commodore Amiga)

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Reviews


Unknown

Added: 25 Nov 2010
Title Sim City Classic (1 Mb Version)
Game Type Management Sim
Publisher Maxis
Players 1
HD Installable By hand
Compatibility All Amigas
Submission top_cat@post8.tele.dk (Jens Vang Petersen)


Review
Right, if you don't know this, then I suspect I've been on Mars for the
last 10 years. Basicaly you are the mayor of a city, and then you have
to prepare zones for buildings, you must supply power and fire-protection
and when the city grows the industry would like a harbor, the commercial
zones an airport, and some recreation for the residents. If you think
it sounds boring to you, you might be right. It's not a game for the
trigger-happy killer, it's pure strategy. There's no battles, no fast GFX,
no fancy sound. Just a map, some buildings, some disasters and a challange
YOU define. That's right, this is not realy a game you win. You set some
sort of a target, it might be many people, happy people, low crime or a
combination. The challenge is to improve your last result, not like pacman
or a shoot-'em-down game, where you have a direct 'end' of the game. I
know that's the drive for many computer-players, if it is for you, then
don't expect SimCity to be your style. This is dedicated to the real lover
of strategy, and the man who can spend hours wondering how to improve just
that specific part...


Add-ons:
A Terrain Editor
2 discs with alternate graphics
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History


This title was first added on 29th October 2009
This title was most recently updated on 29th April 2015


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