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Nodes of Yesod (1986)            

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Details (Sinclair ZX Spectrum) Supported platforms Artwork and Media
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Odin Computer Graphics Ltd
Steve Wetherill, Colin Grunes, Stuart James Fotheringham, Paul Salmon
Fred Gray
Kempston, Interface 2, Cursor
Audio cassette
Arc of Yesod, The
Game Map

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Your Reviews (Unknown)   8th Mar 2011 08:16
Owing a great deal to Ultimate’s Underwurlde, Nodes of Yesod is a vast and beautiful platform game of the very highest quality. The graphics were crisp, smooth and original, the sound astounding (there was even some convincing speech at the end of the loading screen) and the gameplay painfully addictive. If the game had a drawback, it was that it was virtually impossible to complete. As Astronaut Charlie, you must leap and tumble about the underground caverns of the Moon collecting crystals. Simple enough, but the presence of an enemy astronaut who steals your crystals on contact makes the game frustrating and nigh on impossible. It doesn’t keep you from coming back for more though, if only to explore the gloriously designed caverns. While the game was being written the data was stored on Sinclair Microdrives. In keeping with their reputation, everything was lost and had to be completed again from scratch in a fraction of the time. Consequently the finished product was never as good as the original but few people who’ve played it would have any complaints. A sequel, Arc of Yesod, was released later the same year. The graphics and theme were very similar, but it was still a stunning game.

(Anonymous) (Your Spectrum 17)   27th Dec 2008 04:39
(Anonymous) (Crash!)   14th Dec 2008 08:57

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This title was first added on 20th March 2009
This title was most recently updated on 8th March 2011

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