Title not available to play





Download unavailable






















Advertisement

Axel's Magic Hammer (1990)      

If any details are incorrect, please click here
Please login to add a new title.
Details (Commodore Amiga) Supported platforms Artwork and Media
Publisher:
Genre:
Author(s):
Musician(s):
Minimum Memory Required:
Maximum Players:
Joysticks:
Language:
Media Code:
Media Type:
Country of Release:
Comments:
Gremlin Graphics
Platform / 2D
Core Design, Andrew Green, Terry Lloyd
Benn Daglish
512K
1
Yes
Eng

3.5" Floppy disk
Worldwide

Also found on The 16-Bit Hit Machine compilation by Gremlin (1991).
Click to choose platform:

Atari ST
Commodore Amiga





VideosScreenshots (Commodore Amiga)
(no videos on file)

Please login to submit a screenshot
Your Reviews

Feb 1990 Iss 7 (Amiga Format)   29th Nov 2011 04:47
Isn’t life as a young person wonderful these days? Playing in the sunshine with not a care in the world. What could possibly go wrong? Well, a nasty Dragon king could kidnap your girlfriend...
This is what has happened to Axel’s lovely little friend Lucy, and Axel being the brave young thing that he is has decided to set forth to the rescue. Now he may be just a young lad, but he is not short of the necessary hero-type mettle. Just a hammer and a ton of courage is enough for him.

Unfortunately, a number of nasty creatures and obstacles lie between him and his girlfriend, such as bubbling lava pits, fluttering bats and deadly wasps. Fortunately, Axel can give some enemies a swift smack with his hammer to take them out and, if that is not enough, then broken blocks throughout the game reveal various power-ups, such as throwing hammers and a tough crash helmet which allows him to head-butt his way to Lucy.

You must guide Axel through a series of levels each with an individual style and atmosphere before you can ride off into the sunset with your sweetheart.
Maff Evans

Amiga Format, Issue 7, Febuary 1990, p.54
GRAPHICS AND SOUND
The design is very much in the Japanese arcade adventuer mould, complete with platforms to bounce around on, cutesie characters and twee, jangly tunes. This style of graphics is usually dominated by the dedicated consoles, so it is nice to see that us Amiga users can get a look in.
The animation is clean, the sprites are jolly and the sound is boppy. Not a quantum leap forward in programming, but just right for this kind of game.

LASTING INTEREST
At first death comes very easily to poor old Axel, but once you have worked out the locations of the various power-ups things get a little easier. Completing the first zone gives you an incentive to crack the higher levels, just to see what the next area looks like.

The ‘continue play’ option means that you do not easily get bored by having to start from the beginning every time, but it certainly does not make an easy task of reaching the end of the game.

JUDGEMENT
The trouble is that all possible variations on the platform game have been tried, so any new release has to be something really special. Axel’s Magic Hammer is by no means a terrible game – the gameplay is lively, the graphics and sound are jolly and the atmosphere cute – but it does not quite have that spark which raises it above other games in the field.



Add your own review for Axel's Magic Hammer! Fill in this section now!

Review this game

Your Name:   Town/City:
Comments:
Leave this field empty:


Rate this Game

Graphics

Sound

Playability

Value for Money

Overall

     

Other scores for this title


CheatsTrivia
There are no cheats on file for this title.No trivia on file for this title.

History


This title was first added on 6th August 2011
This title was most recently updated on 29th November 2011


Retro Isle
Login    Register     Disclaimer    Contact Us    Online Store            

Unless otherwise stated, content is copyright (C) 1999-2019, Retro Isle.
All rights reserved. Do not duplicate or redistribute in any form