Welcome to Retro Isle, the only destination on the planet that covers all the most popular home computers of the 70's, 80's and 90's! Game Junkie or Hardware Hacker, it's all here.

Finding your way round Retro Isle is easy! For hardware info, just use the dropdown menu below the Retro Isle logo, hover over a manufacturer, and a sub-menu will appear, showing various computers.

If you want to look-up an old favourite game, just type it into the "Search" box to the right of the Retro Isle logo. You can also use this search facility to find a publisher's name, an author, or news article content. When you've found it, feel free to submit a review or a rating!

Registered users can contribute further by adding inlays, screenshots and extra files.

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Sinclair ZX Spectrum


Publisher Spotlight

Click here for more details

Established in 1984 as Gremlin Graphics Software Ltd, the company was renamed in 1994 as Gremlin Interactive. They originally opened a computer shop in Carver Street, Sheffield, called 'Just Micro'. From there they branched out into a software house. Tony Crowther, already well known for a few Commodore programs was made a company director. Geoff Brown, of US Gold and who had just started Centresoft, was invited to become Managing Director.

Gremlin's early success was based on games such as Wanted: Monty Mole for the ZX Spectrum and Thing on a Spring for the Commodore 64. Like many software houses established in the eighties their primary market was the 8-bit range of computers such as the ZX Spectrum, Amstrad CPC, MSX and Commodore 64.
Gremlin scored big with the Zool and Premier Manager series in the early 1990s, and then with Actua Soccer, the first football game in full 3D, while having success with other games such as the Lotus racing series, a futuristic racing game Motorhead, a stunt car racing game Fatal racing (1995) or a 1998 flight simulator Hardwar. Following EA's success with the EA Sports brand, Gremlin also released their own sports videogame series, adding Golf, Tennis and Ice Hockey to their Actua Sports series.
In 1996 Gremlin acquired DMA Design (creators of Grand Theft Auto and Lemmings).

In 1999, they themselves were bought by Infogrames and renamed 'Infogrames Sheffield House', for a reported fee of around 21m, but the studio closed in 2003. The building they occupied has since been demolished when Infogrames Sheffield House was supposed to be renamed 'Atari Sheffield House'.


Recent Updates

Title Platform
Skateboard Construction SystemSinclair ZX Spectrum
Skateboard Construction SystemSinclair ZX Spectrum
Skateboard Construction SystemSinclair ZX Spectrum
Skateboard Construction SystemSinclair ZX Spectrum
Skateboard Construction SystemSinclair ZX Spectrum
Skateboard Construction SystemSinclair ZX Spectrum
Skateboard Construction SystemSinclair ZX Spectrum
Skateboard Construction SystemSinclair ZX Spectrum
Skateboard Construction SystemSinclair ZX Spectrum
Skateboard Construction SystemSinclair ZX Spectrum


Latest Downloads


TitlePlatform
Grand Prix SimulatorCommodore 64
Andy CappSinclair ZX Spectrum
Back to the FutureCommodore 64
Mines of Saturn/Return to EarthSinclair ZX81
SanxionCommodore 64
SlugSinclair ZX Spectrum
Eskimo EddieSinclair ZX Spectrum
ReptonSinclair ZX Spectrum
InvadersSinclair ZX Spectrum
ChillerCommodore 64

News

Hardware Review - PC Engine Mini

Konami – which is now the custodian of the PC Engine brand following its purchase of Hudson Soft in 2011 – is perhaps a little late to the party with its take on the ‘micro-console’ concept that kicked off with the Nintendo Classic Edition a few years back. Since then, we’ve seen SNK, Sony and Sega all jump on board the retro money train, often with wildly varying degrees of success.

However, while the Neo Geo Mini and Mega Drive Mini both offered up a selection of games that will be familiar even to the most casual of retro gaming fans thanks to the fact they’ve been released (and re-released) on a wide range of digital storefronts over the past decade, the PC Engine Mini (alongside its western counterpart, the TurboGrafx-16 Mini) offers up a library of games that's a little more off the beaten track. That's not to say it lacks quality – quite the opposite, in fact – and with emulation expert M2 doing the heavy-lifting (just as it did with Sega’s micro-console) authenticity is assured.

However, while the PC Engine Mini is questionably home to some fine games, there’s no denying that it lacks the fame and recognition that have arguably made Nintendo’s NES and SNES Classic Editions so popular. With Nintendo, you know you’re getting Mario, Zelda, Metroid and much more besides, but if you stopped the average person in the street and asked them to pick their favourite PC Engine / TurboGrafx-16 releases, most wouldn’t even know what console you were talking about. Can Konami’s console overcome this thorny issue and establish itself as one of the best micro-consoles money can buy? While the western release of the console has been delayed by the recent coronavirus outbreak, we've been able to get our hands on a Japanese unit, so let’s find out.

Head over to NintendoLife's article.01 April 2020

Modder Shrinks The N64 Down To The Size Of A Game Boy Advance SP

Portable N64 mods – where the console's internals are placed in a handheld shell complete with an LCD screen and battery so you can play Super Mario 64 on the road – have been around for years, but this latest effort has to rank as one of the most impressive yet.

GmanModz has taken the guts of the N64 and placed them in a 3D-printed case not that much larger than a Game Boy Advance SP, creating what must surely qualify as the most pocket-friendly N64 mod yet.

The mod is possible thanks to recent discoveries in the modding community surrounding the N64's interface controller board, the location of which has traditionally forced mods to be larger than they should be. With the board safely relocated and rewired, GmanModz has been able to decrease the footprint of the system and fit it into a much smaller clamshell case – yet you can still use your original cartridges. And because this uses the original hardware and not emulation, it has 100% compatibility with the entire N64 library.

Watch the video here.31 March 2020

New AGD Spectrum game: Vampire Vengeance

POE Games announce the launch of their new game, Vampire Vengeance. Coded by Ariel Endaraues, with an awesome intro screen from Juan Antonio Fernandez (F3M0, this game is a fun platformer written using Jonathan Cauldwell's AGD and Allan Turvey's AGDx. It has a great atmospheric musical score from Beyker.

Guide Count Orlack (yes, you play as a blood-sucking vampire!) through his castle, defeating the knights that have besieged it.

Click here for the video or download the game from their itch.io page.30 March 2020

Bitnamic Software announces `Laserbirds` – a new game for the ZX Spectrum

Bitnamic Software, a Portuguese-Brazilian joint-venture has announced its new exclusive ZX Spectrum release. Laserbirds is a shoot’em up game and your mission is to destroy aliens known as Ornitoids, a powerful enemy that has excellent hearing and memory as well as great hierarchical organization capability.

The enemy’s AI is a strong selling point of the game. The waves of Laserbirds, as the Ornitoids are called, present a big variety of patterns making it very hard for the player to get used to it. The enemies also have different forms and shapes, including the boss-type, which are bigger and even more violent than the regular Laserbirds.

13 March 2020

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